Don't Get Scared
Devlog
- November 13, 2021 by GlitchTechDev#Unreal Engine, #Horror, #Survival, #Dont Get ScaredHey whats up everyone! Today I've finished up the flashlight system and added audio for the toggle on/off action. Since I was working on this functionality I've also added audio prompts for the eating... Continue reading
- November 10, 2021 by GlitchTechDev#Bugfix, #bug, #camera, #true firstperson cam, #Unreal Engine, #Dont Get ScaredHello everyone! As of today, I've finally fixed the collision issues regarding the camera being able to clip through walls. This won't be an issue anymore which saves me a lot of time because otherwis... Continue reading
- October 22, 2021 by GlitchTechDev#Objectives, #Survival, #Horror, #Unreal EngineAs of today, I've finally finished the base Objectives system which is completely dynamic and changes real time when the objective changes or is completed... Continue reading
- October 06, 2021 by GlitchTechDev#horror, #survival, #stamina, #sprinting, #unreal engineHello everybody, as the title of this dev log might suggest I have completed the sprinting and stamina system... Continue reading
- September 15, 2021 by GlitchTechDev#UE4, #UnrealEngine, #HungerSystem, #Don'tGetScaredAs the title of this DevLog might suggest, the HungerSystem is as of now linked to the HUD ProgressBar dedicated to it!... Continue reading
- September 15, 2021 by GlitchTechDev#UnrealEngine, #Don'tGetScared, #TrueFirstPersonHello! First of all, I want to mention that I've been thinking for a long time about this decision to either go third person or true first person. And as shown in the DevLog title I've chosen the True... Continue reading
- September 11, 2021 by GlitchTechDev#fear, #stamina, #health, #HUDAs shown on the game's screenshot section I've completed the HUD layout for the game and currently working on the Fear, Health, and stamina systems... Continue reading
- September 09, 2021 by GlitchTechDev#StackUp, #Survival, #HorrorCurrently, I've completed the base mechanics for the player's Third Person Character. There will be coming changes to this but not for now. I'll keep you guys posted!... Continue reading